To develop the gameplay mechanics and integrate artwork with technical team was my main task.
A VR First-Person Action Shooter game, developed on Unreal Engine for UE4 Spring 2017 GameJam , within 3 day deadline. Player has grappling hook and a gun to perform task to progress.
Springers is a blend of Sci-Fi and western theme, player having good time in bar, having a beer and relaxing. Suddenly a series of events happen, where the player has to solve the puzzles and progress. Precise use of Grappling hook and the laser gun is the only way out.