As a gameplay programmer, my responsibilities were:
Rise of Empire (ROE) is a multiplayer online game developed for mobile devices. To keep game optimize we built this game in entirely 2D framework in isometric view, so it feels like 3D, this phenomenon is known as 2.5D. Player starts with basic town, and build defense and economy survive and conquer new towns. There are multiple types of units with unique attributes, that can be upgraded to make a strong army. All the progress is saved on server in text file with encryption. A* algorithm is used to find the best possible path to reach the destination. We made shadows by tilting the sprite, and tinted it to grey shade, by this technique we were able to make perfect shadows of 2D object with respect to the main light source.
This game ‘Rise of Empire’ we made as a final year project.